Manage pricing of virtual goods and create a balance between free content and paid currency in the game economy;
Develop economic models for the product as a whole and for its individual components using a data-driven approach;
Provide recommendations on rewards and monetization mechanics;
Advise on creating player segmentation strategies;
Participate in designing and planning A/B testing systems;
Contribute to decision-making when developing new features or modifying existing ones;
Track and analyze key performance indicators to balance player experience with revenue from in-game currency and virtual goods;
Create and run simulations and predictive models to forecast the impact of changes and optimize content balancing;
Collaborate with product owners, marketing managers, customer support specialists, game designers, UX/UI designers, analysts, and development teams.
Strong analytical and mathematical skills;
Knowledge of basic statistics and experience working with large data sets;
Experience in a similar position in game economy, product, monetization, or analytics;
Experience in building and using economic models;
Experience with automation tools for modeling (e.g., Python, R, Apps Script);
Experience with business analytics systems (e.g., Tableau, Looker, Power BI);
Flexible and creative problem-solving approach;
A good understanding of video games and their internal economic systems would be an advantage;
Experience in writing SQL queries would be a plus.
Top-notch working conditions in our offices (modern equipment, company-sponsored lunches, unlimited snack bar), along with the option to work remotely or in a co-working space;
Comprehensive benefits package + 4 additional paid days off with no documentation required;
Support for sports and fitness activities;
Access to industry conferences;
Professional literature;
Bonuses for holidays and significant life events.
Work format: Vilnius, Cyprus, or Remote.
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